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In the campaign, weapons are also upgraded as you progress.
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The game introduces reloading and NPCs to the Quakeverse, at least for single-player, giving the campaign a more generic space marine feel. But Kane has little knowledge of just what he'll have to endure in order to hopefully put an end to the war. The player controls Matthew Kane, a corporal of the SMC's renowned Rhino Squad, and he must assist his comrades in the given objectives. After Bitterman, the protagonist of Quake II, near-singlehandedly dealt a major blow to the Strogg forces, the Space Marine Corps proceed to launch another invasion of the Strogg's home planet, Stroggos, in order to terminate the menace once and for all. The game was developed by Raven Software using the id Tech 4 engine (the engine created for Doom 3), and it's set in the Strogg arc as a follow-up to the events of Quake II. Quake IV is the fourth entry in the Quake series, released in 2005.
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